By
Debra KaufmanFebruary 19, 2014
Is post production dead… or has it just fled to the cloud? That question was posed by HPA President Leon Silverman who moderated a panel on the future of post production at the HPA Tech Retreat yesterday. Post production facilities coping with complicated metadata and new delivery platforms are moving services to the cloud, and panelists from companies including Sony, Premiere Digital, Paramount, Light Iron and others described how they are incorporating cloud services. Continue reading HPA Panel Addresses Post Production’s Move to the Cloud
By
Rob ScottFebruary 5, 2014
Japanese telecom giant NTT and video network NicoNico Douga have co-developed a 360-degree broadcast video system designed to replicate live events such as concerts. The “interactive” system is expected to connect to existing head-mounted displays, so that viewers will enjoy some degree of personalized viewing. Through the collaboration, live video content recorded in Tokyo has been developed alongside broadcast tech intended to optimize both the video and audio quality. Continue reading Japanese Companies Developing Technology for VR Broadcasts
By
Cassie PatonFebruary 5, 2014
Since YouTube simplified its model of ad revenue sharing by letting content producers merely click a button to opt in, it’s seen a sharp increase in the numbers of creators and content — and, subsequently, revenue. A growing number of video producers are earning their livings from the site, though many say YouTube’s substantial cut of the advertising profits makes it less lucrative than what their videos are worth and how much time is spent producing them. Continue reading YouTube Content Creators Question Ad Revenue Sharing Value
By
Valerie SavranNovember 18, 2013
Researchers from Georgia Tech, the University of Tokyo, and Microsoft Research have developed a technique in which cheap, functional electric circuits can be printed using only $300 of material and equipment. This technique uses silver nanoparticle ink instead of utilizing sintering. The researchers were able to print a circuit in roughly 60 seconds onto almost any material that can go through a printer, though some materials worked better than others. Continue reading Researchers Print Micro Circuits with Cheap Ink-Jet Printers
By
Rob ScottOctober 3, 2013
Japan has vending machines for a wide array of products — from batteries, beverages and magazines to fresh fruit and vegetables. Google joined the fray this week with the trial introduction of Google Play game-dispensing vending machines. Three different machines will each sell a collection of 18 free-to-play and paid-for titles. Consumers with an NFC-enabled smartphone running Android 4.0 can stop in front of the Parco department store in Tokyo’s Shibuya district to access the games. Continue reading Google Introduces Tokyo to Android Game Vending Machines
By
Valerie SavranSeptember 26, 2013
At the Tokyo Game Show, two keynotes presented very different visions regarding the future of video games. This year’s theme was “Limitless Evolution,” and Sony executives talked about the evolution of consoles, increased connectivity through a suite of Sony hardware, and the rise of downloadable content. In contrast, the CEO of GungHo Online Entertainment discussed the importance of luck and timing today, in addition to the runaway success of certain free-to-play mobile games. Continue reading Two Competing Visions for the Future at Tokyo Game Show
By
Rob ScottSeptember 16, 2013
At the International Broadcasting Convention in Amsterdam on Friday, FIFA and Sony announced that next year’s World Cup Final in Brazil will be produced in 4K. Sony also revealed it is developing production equipment to support 8K technology, and that 8K broadcasts are being planned for coverage of the Tokyo Olympic Games in 2020. Sony hopes the announcements will help spark interest in Ultra HD, including the ultra sharp 8K, which is 16 times the resolution of current HD offerings. Continue reading IBC 2013: Ultra HD Planned for World Cup and Tokyo Olympics
By
Rob ScottAugust 6, 2013
During last week’s VidCon conference for online video, YouTube announced its plans to open another “Creator Space” production studio to offer content producers the opportunity to use professional-grade equipment and facilities. The new 20,000 to 25,000 square foot YouTube Space will be located in the Chelsea Marketplace district of New York City. Similar to those already operating in Los Angeles, London and Tokyo, the free-to-use facility is expected to be up and running by October of next year. Continue reading YouTube Plans Next Creator Space Facility in New York City
By
Rob ScottJune 24, 2013
SoftBank Corp. is expected to take over Sprint Nextel in a $21.6 billion deal, while separately, Sprint raised its Clearwire offer to $5 a share, beating a rival bid from Dish Network. Masayoshi Son — chairman and chief executive officer of SoftBank, who founded the company in 1981 — told shareholders at an annual meeting in Tokyo on Friday that he plans on SoftBank becoming “the world’s biggest company.” Sprint shareholders are scheduled to vote on the takeover tomorrow. Continue reading SoftBank to Acquire Sprint Nextel, CEO Boasts Big Plans
Google’s Roppongi Hills studio in Tokyo, Japan is making efforts to increase the amount of original international content on YouTube. The site is currently recruiting talent in order to launch international based channels. YouTube said that it has also created deals with other media companies in Asia and India, and has even agreed to host a channel in China with “state-owned” CNTV. Continue reading YouTube Makes Push to Launch More International Content