By
Debra KaufmanJanuary 8, 2020
Following a discussion with FTC chair Joseph Simons, CTA chair/chief executive Gary Shapiro welcomed FCC chair Ajit Pai who has tried unsuccessfully to speak at CES for the last two years. Since the change in net neutrality laws, which met with a lot of pushback, noted Pai, “speeds are up, broadband infrastructure is up, more fiber was laid in 2019 than in any other year.” “We often heard that this was the end of the Internet,” Pai said. “But more Americans get faster Internet than ever before.” Continue reading CES 2020: (Finally) a Fireside Chat with FCC Chair Ajit Pai
By
Lisette LeonardMarch 18, 2014
Disney has launched the Future Internet Games Contest with Scotland’s Abertay University in an attempt to find games that blend physical and digital worlds. The contest revolves around three key areas. The first involves consumer products, which includes games based on fashion, toys, etc. The second area is location-based installations that intend to engage visitors with real world objects. The third is citywide games that encourage a large quantity of players to engage with the game in an urban environment. Continue reading Future Internet Games: Disney Teams with Abertay University
By
Rob ScottJanuary 2, 2014
Some 73 percent of online adults now use a social networking site, while 42 percent now use multiple social networking sites, according to new figures released by the Pew Internet & American Life Project. In terms of number of users, Facebook remains the dominant platform, but an increasing number of consumers are diversifying onto other services such as Instagram, LinkedIn, Pinterest and Twitter. In addition, Instagram users are nearly as likely as Facebook users to check in daily. Continue reading Social Media Update: 73 Percent of Adults Access Social Networks