By
Debra KaufmanOctober 17, 2017
As part of Facebook chief executive Mark Zuckerberg’s goal to get one billion people into virtual reality, the company has also targeted social interaction as a potential powerhouse, with avatars communicating in a shared virtual world. This vision is already a reality on the company’s software platform Facebook Spaces, headed by Rachel Franklin, who previously worked on “The Sims.” She recently described her team’s philosophy and how that motivates design choices. She also described Facebook’s most successful VR elements. Continue reading Facebook Reveals the Philosophy of New Social VR Platform
By
Rob ScottOctober 11, 2017
While a formal announcement is pending, insiders report that 20th Century Fox, Warner Bros. and Universal Pictures are among the Hollywood studios that will be joining Disney’s Movies Anywhere service, which enables consumers to purchase movies from authenticated platforms — including Amazon Video, Fios by Verizon, Google Play, iTunes, Microsoft and Vudu — and store them in a digital locker so that they can be viewed on multiple devices. Disney Movies Anywhere, powered by KeyChest storage technology, was first introduced in 2014 when other studios were supporting the UltraViolet format. Continue reading Hollywood Studios Join Disney for Movies Anywhere Service
By
Debra KaufmanOctober 11, 2017
Hulu is now into eSports, having just ordered four original series from ESL, a major eSports content and tournament producer. The upcoming eSports content, which will total about 15 hours, will premiere in the fall, exclusively on Hulu. The shows are “Player v. Player,” a game-style talk show; docu-series “Bootcamp,” which follows The Immortals, an elite “Counter-Strike: Global Offensive” team; “Defining Moments,” which explores various eSports topics; and “ESL Replay,” which recaps four big tournaments. Continue reading Hulu Will Debut Its First eSports Programs, Produced by ESL
By
Rob ScottOctober 10, 2017
According to new data from eMarketer, the average U.S. adult is expected to spend two more minutes each day consuming media than the average time per day last year, up two hours from a decade ago. The researcher estimates that adult consumers will average 12 hours and 1 minute per day with major media this year. This increase, not surprisingly, reflects a continued shift in consumer behavior toward multitasking, thanks in large part to mobile tech. The average American still spends the most time watching television (nearly four hours per day), while mobile continues its ascent (currently at three hours and 17 minutes per day). Continue reading Americans Spend Half of Their Media Day Consuming Digital
By
Debra KaufmanOctober 10, 2017
According to data collected by Apple, the typical iPhone owner uses his or her phone 80 times a day, which equals 30,000 times over the year. Now scientists are researching what happens to our minds when our phone is a constant companion that dominates our perception and cognition. What they’ve discovered is that, as our brains become dependent on the phones, our intellect becomes weaker, an effect that continues even when we aren’t using them. There are some in Silicon Valley that are increasingly concerned by the unintended consequences of smartphone and app use. Continue reading Studies Show Smartphones, Social Media Cause Brain Drain
By
Rob ScottOctober 6, 2017
To help offset its investments in original programming, Netflix will raise prices starting next month for its streaming-video subscribers in the U.S. Marking the third price increase in four years, the company’s $9.99-per-month standard two-stream plan will be bumped to $10.99, while the premium four-stream $11.99 plan will now cost $13.99. The basic plan will remain at $7.99 for now. Wall Street reacted positively, as Netflix stock was up 4 percent following the announcement. Nearly four million consumers in the U.S. still subscribe to the company’s $7.99 DVD-by-mail service. Continue reading Netflix Bets Subscribers Are Willing to Pay More for Streaming
By
Debra KaufmanOctober 6, 2017
The Chernin Group (TCG), headed by Peter Chernin, has created the Action Network, a subscription-based sports analysis and media company for gamblers and fantasy-sports players. The Action Network melds three TCG-acquired companies: Mark Cuban-backed FantasyLabs, Sports Insights and Sports Action. Employees of those three companies will join the Action Network, and their founders will also be involved in key positions. Former ESPN executive Chad Millman is the new group’s head of media. TCG is the new firm’s primary investor, although it declined to state a dollar figure. Continue reading TCG Forms Subscription-Based Company for Fantasy Sports
By
Rob ScottOctober 5, 2017
Amazon has acquired 3D body-model startup Body Labs for a reported $50-$70 million, although some sources say the figure could exceed $100 million. New York-based Body Labs specializes in true-to-life 3D models that are ideal for B2B software applications, including the creation of photorealistic avatars for gaming and virtual approaches for consumers to try on clothing. The latter should be of particular interest to e-commerce giant Amazon. The online retailer could use the scanning and modeling tech to help shoppers select fashion purchases ideal for their body types. Continue reading Amazon Acquires 3D Body-Scanning Tech Startup Body Labs
By
Debra KaufmanOctober 5, 2017
TunesMap believes every song has a story. After 10 years of development, the company will debut a product intended to fill an empty space in the digital music industry: liner notes. Online streaming music has grown to be a huge success, but it still lacks all the materials that once graced the album, including lyrics, songwriting credits, thank-you lists, essays, artwork and other information. TunesMap, founded by music supervisor G. Marq Roswell, will debut an Apple TV app for Sonos speakers in November that will uncover “the greater cultural context around any song” and offer a feed of links to relevant material, photographs and videos. Continue reading TunesMap to Offer Liner Notes and More for Streaming Music
By
Rob ScottOctober 3, 2017
Following its recent Nasdaq debut, Roku is updating its product line with new specs and pricing in addition to a number of software enhancements. Roku’s entire line — from its streaming stick to home entertainment hub — is being upgraded. The $30 Roku Express gets a new processor, while the $50 Roku Streaming Stick now features a remote with voice control. The $40 Roku Express+ is the next step up from the Roku Express, offering analog component connections for those with older TVs. And the high-end 4K Roku Ultra will remain $100 for the holiday season (it recently had a $30 reduction), and gets a refresh for its remote and a wider selection of streaming options. Continue reading Roku Refreshes Product Line to Compete With Apple, Amazon
By
Debra KaufmanOctober 3, 2017
Until now, Disney had separate Watch apps for children 2-14 that featured entertainment content from the Disney Channel, Disney XD and Disney Junior. Now, the company has consolidated all three into a single app, thus boosting its pay-TV business. DisneyNOW will offer full episodes and live streaming from all the networks to customers whose cable, Internet TV, satellite or telco providers are participating. In addition to DisneyNOW, the company reportedly plans to create its own movie streaming service when its deal with Netflix expires in 2019. Continue reading DisneyNOW Consolidates Three Popular Kids Apps Into One
By
Debra KaufmanOctober 2, 2017
Netflix is planning to invest a minimum of 500 million Canadian dollars ($400.8 million U.S.) over the next five years to build a studio in Canada, revealed Canada’s Heritage Minister, Melanie Joly. The studio will create original Canadian productions, some of which will be French-language, in recognition of Canada’s status as a bilingual country. Canada, which was the first foreign country where Netflix launched, is also home to the third most global subscribers. The Canadian studio will be Netflix’s first global content outpost. Continue reading Netflix Makes Major Commitment to Canada With New Studio
By
Rob ScottOctober 2, 2017
Comcast is introducing an $18-per-month “skinny bundle,” a new service the pay-TV provider has been testing and is now ready to roll out across different regions over the next few weeks. Xfinity Instant TV, which is available for Comcast’s 25.3 million broadband customers, is designed for cord cutters (and cord nevers), and will compete with OTT services such as Hulu Live TV, Sling TV and YouTube TV. Comcast’s service can be streamed at home or anywhere with a broadband connection. The company is specifically marketing to its customers that pay for Internet but not TV, hoping they will one day switch to a larger bundle. Continue reading Comcast Rolls Out ‘Skinny Bundle’ for Its Internet Customers
By
Debra KaufmanOctober 2, 2017
GoPro has unveiled two new action cameras, the Hero6 Black, an updated version of its flagship camera targeting adventurous photographers, and the Fusion, a 360-degree spherical camera that will ship in November. The Hero6 Black includes a first-ever custom processor built for GoPro, and includes a digital zoom, better voice control, more user-friendly editing software and the ability to transport footage three-times faster than the previous version. It is priced at $499, about $100 more than its predecessor. Continue reading GoPro Debuts Hero6 Black and 360-Degree Fusion Cameras
By
Debra KaufmanOctober 2, 2017
Startup camera company Light just debuted the L16, which weighs less than a pound, has a form factor small enough to fit in a back pocket and replaces one large lens with 16 smaller lenses and sensors that produce a 52-megapixel image. That image compares to the typical smartphone’s 12-megapixel image or 30-megapixel image from a DSLR camera. The L16 — intended for photography, not video, and priced at $1,950 — also offers an adjustable optical zoom that allows the user to change the level of background blur and focus. Continue reading Unique Compact Still Camera Captures 52-Megapixel Images