Alphabet Resurrects Google Glass for the Enterprise Market

Alphabet is launching Glass Enterprise Edition, a new version of Glass, its head-mounted computer. The first version, aimed at consumers, drew widespread concern about privacy, since it could record in public places. This second Glass, targeting corporate customers and training, has been tested at 50 corporations, including Boeing, General Electric and Volkswagen. Designed as a device that snaps on to eyeglasses, Glass allows workers to view instructional content, including video and images, and even broadcast what is viewed to others for real-time instruction. Continue reading Alphabet Resurrects Google Glass for the Enterprise Market

Google Play Movies & TV Now Offers High Dynamic Range

For consumers with an HDR-compatible TV and Chromecast Ultra, Google Play Movies & TV has introduced support for high dynamic range video. A number of video services now support HDR in order to provide richer colors and improved contrast, even though the tech has not made its way to many living rooms yet. While top services such as Netflix, Amazon and YouTube offer HDR video, viewers still need an HDR-ready TV from companies including Hisense, LG, Panasonic, Philips, Samsung, Sony, TCL and Vizio. “People don’t upgrade their television as often as they do other technologies, like smartphones,” notes TechCrunch, “which means broad adoption of HDR in the living room could take years.” Continue reading Google Play Movies & TV Now Offers High Dynamic Range

Netflix Subs and Revenue Are Up, Operating Profit Is Down

Netflix has always wanted Wall Street to judge it based on revenue and global operating-profit margins rather than subscription growth. But the company’s Q2 report shows just how unpredictable those results can be. Netflix added 5.2 million subscribers, much more than the 3.2 million it predicted, for a total of 104 million global subscribers. But its global operating profit margin was down 4.6 percent from 9.7 percent in Q1, while revenue skyrocketed 32 percent to $2.79 billion. Continue reading Netflix Subs and Revenue Are Up, Operating Profit Is Down

Reelgood Helps TV Fans Discover, Track Streaming Content

Reelgood is a new site that offers a single interface for tracking content across 250 streaming services, essentially providing a contemporary TV guide for the streaming era. The service, which started as a social iPhone app centered on movies and evolved into a tool for content discovery, exited beta yesterday. The idea behind Reelgood is to provide viewers with an effective, customizable central hub to navigate the offerings of multiple services, including subscription video on demand and cable TV, without having to deal with a variety of different apps and interfaces. Continue reading Reelgood Helps TV Fans Discover, Track Streaming Content

Publishers Retool Strategies for Distributing Content Online

Print publishers are learning from their freshman mistakes in creating online presences. Condé Nast, for example, debuted its video hub The Scene in July 2014, but by offering content from The New Yorker, Vanity Fair, Vogue and media partners such as ABC News, ended up overwhelming viewers and diminishing traffic. The publisher successfully refocused The Scene to target 18-to-34-year old women on Facebook, and now other publishers are also focused on distributing content on Facebook, YouTube and other popular digital platforms. Continue reading Publishers Retool Strategies for Distributing Content Online

Music Industry, YouTube Battle Over Perceived ‘Value Gap’

As the $7.7 billion U.S. music industry has moved from CDs to streaming, the top venue has become — not Spotify or Pandora — but YouTube, which is responsible for 25 percent of all music streamed. But that’s a problem since accessing music on YouTube is free, and music labels are increasingly unhappy that the platform pays less for songs than other streaming sites, calling it a threat to the music industry. The music industry has begun taking its concerns to regulators, not just in the U.S., but around the world. Continue reading Music Industry, YouTube Battle Over Perceived ‘Value Gap’

Facebook Developing Two Wireless Virtual Reality Headsets

Facebook will debut a cheaper wireless version of its Oculus Rift VR headset in another attempt to bring virtual reality to the masses. The current Oculus Rift costs $400 and must be paired to a $1,000 computer to work properly, whereas Samsung’s Gear VR goes for $130. The new Oculus headset from Facebook, which will sell for a mid-range price of about $200, will also not need to be hooked up to a PC or smartphone. The headset, expected to release in 2018, is aimed at gaming, video and social networking. Continue reading Facebook Developing Two Wireless Virtual Reality Headsets

Morgan Stanley Values Netflix Content Assets at $11 Billion

According to Morgan Stanley, as of March 2017 the net value of Netflix content was valued at $11 billion, significantly higher than the content assets of many top media companies. “At the same time, however, the revenue Netflix generates on that base of content trails traditional TV and film conglomerates,” reports Variety. “Netflix pulls in about $1 of revenue per dollar of net content value, versus $2-$4 among old-school entertainment companies.” There is no guarantee that Netflix, which just earned 92 Emmy nominations, can monetize its content similarly to traditional television networks, especially since it does not sell advertising. Regardless, Morgan Stanley analysts wrote “Netflix is building a much larger profit pool than the market understands.” Continue reading Morgan Stanley Values Netflix Content Assets at $11 Billion

Anytime: Amazon May Be Developing a New Messaging App

Amazon may be developing a standalone messaging app called Anytime that would allow people to connect without the need to include phone numbers, which is how other messaging apps such as Viber and WhatsApp typically connect. The company has reportedly been running a survey to gather feedback about a service “for smartphones, tablets, PCs and smart watches designed to let people chat with text and video, send each other fun photos with filters, play games and engage with other Amazon services,” reports TechCrunch. Earlier this year, AWS launched a communication service called Chime for enterprise customers. Continue reading Anytime: Amazon May Be Developing a New Messaging App

Facebook Vies With YouTube for Digital Influencer Content

YouTube is where 1.5 billion people go every month to watch videos for more than an hour a day, and influencers such as brothers Jake Paul and Logan Paul have millions of followers and draw in lots of digital ads. Facebook makes it easier for videos to go viral, but hasn’t had much success in getting viewers to watch videos for more than a few minutes. In an effort to do so, Facebook has turned to live sports, making its own programs and a handful of stars who crave Facebook’s enormous reach more than YouTube’s monetization. Continue reading Facebook Vies With YouTube for Digital Influencer Content

Facebook Introduces Live Video Broadcasting to Social VR

Facebook is ramping up its social VR efforts through live video streaming. “Users of Facebook Spaces, the social hangout in virtual reality that the company launched earlier this year, can now broadcast via Facebook Live,” reports Variety. “The new feature essentially allows Spaces users to host a kind of virtual reality talk show, and stream it to all of their followers, even if those audiences are tuning in with a mobile phone or a desktop browser.” Slate will be the first to use the new feature to produce a weekly live show. Continue reading Facebook Introduces Live Video Broadcasting to Social VR

Apple iTunes Losing Market Share for Movie Rentals, Sales

Apple’s iTunes Store continues to lose market share for video viewers. In 2012, say sources, the company was responsible for well over 50 percent of movie rentals and sales; that figure has now decreased to between 20 percent and 35 percent. The figures are uncertain because no trade group or company tracks market share of digital movies, but several Hollywood studios have reported a decline in the amount of business with iTunes. An Apple spokeswoman said the company is targeting subscription services, an area experiencing significant growth. Continue reading Apple iTunes Losing Market Share for Movie Rentals, Sales

W3C Approves the EME Standard for DRM-Protected Video

The World Wide Web Consortium (W3C), which oversees standards for the web, approved a new system for handling DRM-protected video. Encrypted Media Extensions (EME) work by letting DRM systems connect directly to the user’s browser. EME lets streaming video services protect their content without forcing users to install plugins that can be insecure. But not everyone is happy. Some researchers and advocates of the open Internet believe EME will give browser developers and content providers too much power. Continue reading W3C Approves the EME Standard for DRM-Protected Video

Internet Firms Rally Users to Oppose the End of Net Neutrality

Internet companies, large and small, will begin to rally their users to join a “day of action” online protest against the demise of net neutrality. Many of these same Internet companies fought hard for these same net neutrality rules, instituted in 2015. FCC chairman Ajit Pai has said he supports an open Internet but that the Obama-era rules are too “heavy handed.” Net neutrality prevents large service providers from slowing down the Internet offerings, including media such as movies and music, of their rivals. Continue reading Internet Firms Rally Users to Oppose the End of Net Neutrality

Stream-Ripping: Fastest Growing Form of Music Piracy in UK

According to new research by the Intellectual Property Office and PRS for Music, “stream-ripping” technology is the fastest-growing approach to music piracy in the United Kingdom. The research indicates a 141.3 percent increase in this type of illegal activity between 2014 and 2016. Stream-ripping apps and websites allow consumers to convert streaming content such as Spotify songs and YouTube videos into digital files that can be stored on mobile devices and computers. In September of 2016, such sites were accessed 498,681 times in the U.K., while BitTorrent was only used 23,567 times. Continue reading Stream-Ripping: Fastest Growing Form of Music Piracy in UK