Intel Plans to Live-Stream Free MLB Games in Virtual Reality

Under a three-year deal with Major League Baseball, Intel plans to live-stream one free out-of-market game each Tuesday in virtual reality. Starting next week, the games, on-demand replays and post-game highlights will be made available via the Intel True VR app on Samsung Gear VR headsets. The “Intel True VR Game of the Week” will provide baseball fans with the option of viewing a produced VR broadcast or selecting angles from up to four cameras. The experience will also feature exclusive commentary and live player and team stats. Continue reading Intel Plans to Live-Stream Free MLB Games in Virtual Reality

Intel’s 18-Core PC Chip Designed For 4K, VR, Gaming, More

Intel’s new Core i9 is the first consumer desktop processor with 18 cores and 36 threads in a single chip, ideal for today’s world of 4K video and virtual reality. Cores and threads allow a CPU to accomplish dedicated tasks at the same time, without sacrificing performance, and the Core i9 is progress for creators doing video editing, running virtual reality experiences, compiling code and, especially, for live-streaming video games. Intel is also fighting off Advanced Micro Devices (AMD), a rival in computer processors. Continue reading Intel’s 18-Core PC Chip Designed For 4K, VR, Gaming, More

Twitter and BBC Team to Live-Stream U.K. Election Specials

Twitter has announced its latest live streaming partnership. Marking the first time the company has teamed up with the BBC for streaming video, the deal will focus on the BBC’s U.K. election coverage. “The deal specifically involves five BBC election specials, including debates and election night results, among others,” reports TechCrunch. “The video coverage will be available in the Twitter application on both mobile and web, and will include live tweets that reference related hashtags.” Twitter previously “partnered with Bloomberg to live stream the [U.S.] presidential debates ahead of the November 2016 election.” Twitter already has live streaming deals with BuzzFeed, Live Nation, Viacom, sports leagues and others. Continue reading Twitter and BBC Team to Live-Stream U.K. Election Specials

TV Holds Top Spot, While Smartphone Adoption On the Rise

According to new research figures, TV still holds the top spot in tech devices. The Consumer Technology Association reports that 96 percent of U.S. homes have at least one television, while 80 percent have a smartphone. However, the total number of TV sets — 308 million — was down 3 percent, while the number of homes with smartphones jumped six percent over the previous year. DVD/Blu-ray players dropped 7 percentage points and relinquished the No. 2 spot to smartphones. Not surprisingly, the majority of most popular tech devices are products that feature screens. Meanwhile, ABI Research predicts that HDR TV shipments will reach 245 million units in 2022. Continue reading TV Holds Top Spot, While Smartphone Adoption On the Rise

Nielsen Research Suggests Consumers Still Using Their TVs

According to Nielsen, U.S. consumers may be cutting the pay-TV cord, but they are still using their televisions. “The measurement firm found that 92 percent of all viewing among U.S. adults (those 18 and older) still takes place on the TV screen,” reports TechCrunch. The Q4 2016 data “compares TV screen-based viewing to viewing on PCs, tablets, smartphones, and other TV-connected devices like game consoles and streaming players such as the Apple TV, Chromecast, Roku and others.” Time viewing content on TV represented 82.1 percent, while time using TV-connected devices accounted for 10.2 percent. Continue reading Nielsen Research Suggests Consumers Still Using Their TVs

Twitter Debuts First Apple TV App to Support Live 360 Video

Twitter updated its Apple TV app this week, adding support for Periscope’s Global Map and the option of viewing live 360-degree videos. Apple TV owners can now “use the Siri remote to move around the video to view its content from different angles,” reports TechCrunch. Twitter’s TV applications are also available on Fire TV, Roku and Xbox One, with the intent of featuring Twitter’s live video shows, “including those from the WNBA, BuzzFeed, Viacom, Live Nation, and others.” In addition to Twitter’s new premium video, user-generated content is regularly streamed through tweets and the Periscope app. Continue reading Twitter Debuts First Apple TV App to Support Live 360 Video

Facebook Inks Deals with BuzzFeed, Vox for Video Content

Facebook has inked deals with millennial-focused news and entertainment publishers ATTN, BuzzFeed, Group Nine Media, Vox Media and others to produce original programming for its upcoming video service. The social network will pay up to $250,000 per episode for long-form scripted shows, which it will then own, and up to $35,000 for shorter videos, for which creators will receive 55 percent of ad revenue (both formats will carry advertising). The video initiative is expected to position the platform in competition with YouTube Red, Snapchat’s Discover, and even traditional TV networks. Continue reading Facebook Inks Deals with BuzzFeed, Vox for Video Content

TV Networks Add Snapchat Shows to Multiplatform Strategy

Snapchat Shows is exceeding Snap Inc.’s expectations, encouraging the company to focus on an ambitious expansion to the app’s 166 million daily global users. The first Snapchat Show launch, in January 2016, was an internal creation, “Good Luck America,” which has since averaged 5.2 million viewers per episode in its second season, a 53 percent surge from its first season. That popularity is emboldening a long list of celebrities and media entities to jump on board, among them Jimmy Fallon, James Corden, A&E and BBC. Continue reading TV Networks Add Snapchat Shows to Multiplatform Strategy

Following U.S. Success, Amazon Brings Channels to Europe

For a year-and-a-half, Amazon has been promoting subscriptions to HBO, Starz and other streaming services. Now, it plans to expand Amazon Channels to Austria, Germany and the U.K. with between 25 to 42 live and on-demand channels from its content partners, thus offering the kind of a la carte TV that many viewers want. Apparently, the success of Channels took Amazon by surprise, and it has created two new channels — Anime Strike and Heera for Bollywood fans — while postponing plans for its own live service. Continue reading Following U.S. Success, Amazon Brings Channels to Europe

Facebook, Google Debut Advertising, Online Tracking Tools

Facebook is testing Audience Direct, a self-service tool to help publishers sell video ads across websites and apps. Publishers list available video ad inventory, with prices, and marketers then log into the system and buy ad space, with Facebook’s massive database allowing them to choose the types of users they hope to reach. Meanwhile, Google is launching a new tool that will help advertisers track online views more closely, and learn if such views led to a retail store visit. Continue reading Facebook, Google Debut Advertising, Online Tracking Tools

Verizon May Use Yahoo-AOL to Test New OTT Video Service

Verizon’s $4.5 billion acquisition of Yahoo’s Internet business is likely to close in mid-June, at which point the combination of Yahoo and AOL (with its 1.3 billion users) could serve as the “platform … to test out an over-the-top service,” according to Verizon CEO Lowell McAdam. The OTT offering “would be in addition to the telco’s go90 ad-supported mobile video service,” reports Variety. “Verizon has reportedly been mulling an Internet-delivered skinny bundle offering, akin to AT&T’s DirecTV Now and Dish Network’s Sling TV.” Continue reading Verizon May Use Yahoo-AOL to Test New OTT Video Service

Facebook’s Open-Source Telecom Project Challenges Telcos

Voyager, Facebook’s telecom infrastructure effort, is a side project, but it’s still rattling the telecom industry, which worries that revenues from its specialized products are at risk. Facebook and European telecom company Telia tested Voyager over the latter’s thousand-kilometer-telecom network, and German-based ADVA Optical Networking, which is manufacturing the device, has nine potential customers trying it out. Also testing Voyager is Paris-based Orange, working with Equinix and African telecom company MTN. Continue reading Facebook’s Open-Source Telecom Project Challenges Telcos

Chinese Search Engine Baidu Now Defender of Copyright Law

Since Baidu began creating and licensing content, the Chinese search engine titan has become focused on protecting copyright, a complete U-turn from the days when it was often accused of being a pipeline for pirated content. Among its newly licensed content are original shows from Netflix. Data from China’s Supreme People’s Court reveals that almost 87,000 copyright-related cases were filed in the country in 2016, a figure that is 15-times more than the cases filed ten years previously. Continue reading Chinese Search Engine Baidu Now Defender of Copyright Law

FCC Chair Pai Begins His Promised Rollback of Net Neutrality

The Federal Communications Commission has begun to rollback net neutrality rules established during President Obama’s time in office. FCC chair Ajit Pai, who leads the commission in creating new rules that will benefit mainly cable and wireless companies, argues that net neutrality rules have slowed down investment in broadband infrastructure. To prove his point, he cited a study showing that domestic capital investment among large ISPs has dropped 5.6 percent between 2014 and 2016, which he blames on heavy-handed rules. Continue reading FCC Chair Pai Begins His Promised Rollback of Net Neutrality

Facebook Bolsters Premium Content With New eSports Deals

Facebook is pursuing eSports to satisfy user demand for more premium content. Earlier in 2017, the company inked deals with five eSports teams to publish live and on-demand video of players practicing and competing. Now Facebook has signed a deal with global eSports contest organizer ESL, to stream matches, player interviews and additional content. According to SuperData Research, in 2016 people watched 9.6 billion hours of live-streamed eSports and other videogame content, a number projected to rise to 11.4 billion in 2017. Continue reading Facebook Bolsters Premium Content With New eSports Deals