Top Record Labels File Lawsuit Against YouTube Ripping Site

Sony, Universal, Warner Bros. and other record labels are taking legal action against the German operator of website YouTube-mp3.org, claiming that the industry is being robbed of revenue from streaming, downloads and advertising. BBC notes that the site provides an easy-to-use method of downloading audio from YouTube videos. The labels filed the suit in a federal court in Los Angeles, seeking damages including $150,000 per each alleged act of piracy. According to the labels, “tens, or even hundreds, of millions of tracks are illegally copied and distributed by stream-ripping services each month.” YouTube-mp3.org is described as the “chief offender,” with more than 60 million monthly users. Continue reading Top Record Labels File Lawsuit Against YouTube Ripping Site

Snapchat Rebrands Itself, New Spectacles Record POV Video

Snapchat, rebranded Snap Inc. to acknowledge the company is now more than an app, debuted its first hardware product. Spectacles one-size-fits-all sunglasses in black, teal or coral can record up to 10 seconds of video from the wearer’s first-person point of view. The user is able to record video hands-free, and the camera, which relies on a 115-degree-angle lens, also gives a wider image that more closely mimics our natural field of view, even to the point of being circular. Spectacles is priced at $129.99. Continue reading Snapchat Rebrands Itself, New Spectacles Record POV Video

Disney Said to Be Considering Possible Bid for Twitter Merger

Following the CNBC report that Google and Salesforce.com were among those being considered for a Twitter takeover, TechCrunch added that Microsoft and Verizon have also expressed interest. Today, headlines indicate that Disney is considering a possible bid. Bloomberg reports that Disney is working with an adviser on a potential deal, in what would be the company’s latest investment in a string of tech-related media businesses including Hulu, Vice and MLB’s BAMTech. The Wall Street Journal suggests that “a Twitter acquisition would be Disney’s biggest technology deal yet” and “could benefit ESPN as cord-cutting becomes more widespread.” Continue reading Disney Said to Be Considering Possible Bid for Twitter Merger

AT&T to Roll Out Streaming TV Service Aimed at Cord-Nevers

By the end of 2016, AT&T plans to debut DirecTV Now, a streaming service targeting cord-nevers, the 20 million households with no cable or satellite service. Sources say that AT&T intends DirecTV Now, which will deliver multiple live-feeds via broadband to the home, to become its primary video platform within five years. The platform will offer more than 100 channels and the ability to stream to two devices simultaneously, all without the need for cable or satellite service. AT&T bought DirecTV for $48.5 billion last year. Continue reading AT&T to Roll Out Streaming TV Service Aimed at Cord-Nevers

Google Offers Daydream SDK and Unity Support to Developers

Having exited beta, Google’s VR platform Daydream is now available to developers who can use the VR SDK to build virtual reality experiences for Daydream-capable phones and headsets. Daydream is already baked into Android 7.0 (Nougat) and can also integrate with Unity and Unreal game engines. Apps to be available at launch include CNN, HBO, Hulu, IMAX, MLB, NBA, Netflix, The New York Times and The Wall Street Journal, as well as Ubisoft and Electronic Arts games. Daydream was first introduced at Google I/O in May. Continue reading Google Offers Daydream SDK and Unity Support to Developers

Facing Slow Growth, Twitter Said to Be Considering Takeover

Twitter is reportedly in early discussions with Google, Salesforce.com and others about a possible takeover of the San Francisco-based company. “Twitter is considering divesting itself of … Vine, the mobile six-second video service, and MoPub, a mobile advertising business,” according to The New York Times. Stalled growth has been a challenge for Twitter, which has largely failed to keep up with competitors in recent years. Facebook’s “offerings like Instagram, WhatsApp and Messenger continued to outpace Twitter in user growth and profitability, while five-year-old Snapchat has become the newest darling of the social media world.” Continue reading Facing Slow Growth, Twitter Said to Be Considering Takeover

YouTube Seeks Volunteers to Moderate Site for Perks, Access

In an effort to become more of a social media platform, YouTube launched YouTube Community in mid-September to allow video creators to run a social network on their channel’s page. On the “Community” tab on Channel pages, video creators can share content, including text, GIFs and images with their fans. Community has been in public beta (with some YouTube celebrity creators), but hasn’t yet rolled out. Now, YouTube is asking volunteers to moderate content in exchange for perks such as access to workshops and products. Continue reading YouTube Seeks Volunteers to Moderate Site for Perks, Access

Presidential Race Gets Streaming Treatment Across Platforms

Election coverage focused on presidential candidates Hillary Clinton and Donald Trump will get a major boost from social media, streaming technology and even virtual reality. Facebook plans to live-stream the upcoming debates with help from ABC News, while a Twitter-Bloomberg partnership will bring live streams of the debates to Twitter. YouTube, meanwhile, is slated to live-stream the debates from PBS, Telemundo and The Washington Post. And starting last night, NBC with AltspaceVR began streaming election coverage in virtual reality. Continue reading Presidential Race Gets Streaming Treatment Across Platforms

Netflix CFO Explains Plans to Ramp Up Original Programming

Speaking at Goldman Sachs’ Communacopia conference yesterday, Netflix CFO David Wells explained that the streaming service’s goal over the next few years is to offer more original programming. The company is aiming for half of its content to be represented by original productions and the other half licensed movies and TV shows. According to Wells, original programming will continue to be content produced by Netflix in addition to a range of co-productions and acquisitions. Netflix is “one-third to halfway” toward reaching its goal, he said. Continue reading Netflix CFO Explains Plans to Ramp Up Original Programming

GoPro Unveils Karma Drone, Hero5 Black and Hero5 Session

GoPro just introduced the Karma Drone, priced at $799, and two new Hero cameras: the Hero5 Black, priced at $399, and the Hero5 Session, for $299. The cameras will release on October 2 and the drone will ship on October 23. The Karma Drone, which is small and folds into the rectangular backpack it comes with, requires no assembly: its four arms, each of which sports a rotor, fold down against the body to store and snap into place for action. The drone itself is very flat, which makes it easy to carry. Continue reading GoPro Unveils Karma Drone, Hero5 Black and Hero5 Session

Google May Intro New Pixel-Branded Phones, 4K Chromecast

On October 4 in San Francisco, Google will likely reveal new Pixel-branded smartphones, the Pixel and larger Pixel XL. Google manufactures the Pixel phones by itself rather than in collaboration with LG, Huawei or other partners. A teaser video for the event features a rotating group of photos shown in a phone-shaped format. In addition, Google may also use the event to debut Google 4K Chromecast, go into more details about Google Home and reveal more specific plans for its upcoming Daydream VR headset. Continue reading Google May Intro New Pixel-Branded Phones, 4K Chromecast

Software Analyzes Gender Equity (or Lack Thereof) on Screen

The Geena Davis Institute on Gender in Media, at Mount St. Mary’s University, with funding from Google’s philanthropic division and in technical collaboration with Google and University of Southern California’s Signal Analysis and Interpretation Laboratory, has come up with a tool to accurately analyze gender bias in moviemaking. The tool, which uses video- and audio-recognition and algorithms to recognize gender, speaking time and other details, takes 15 minutes to collect data from a 90-minute movie. Continue reading Software Analyzes Gender Equity (or Lack Thereof) on Screen

Netflix Debuts Open Source Tools for IMF and Image Testing

Netflix has long collaborated with rivals, most notably on cloud computing open source projects. Now, it’s released “Meridian,” a 12-minute movie that acts as test footage to allow hardware manufacturers, codec developers and engineers to evaluate imagery. The company is also releasing open source tools to encourage the use of the Interoperable Master Format (IMF), developed as a standard by the Society of Motion Picture and Television Engineers for exchanging master files between studios, distributors and services such as Netflix. Continue reading Netflix Debuts Open Source Tools for IMF and Image Testing

Startup Layer3 Streams 200 HD Channels on Private Network

For the high-end customer, startup Layer3 TV is offering a high-end solution: a wide selection of HDTV networks, delivered over the Internet, and installed by technicians driving all-electric BMW i3s. Unlike other streaming services, such as Hulu and Netflix, which use the public Internet, Layer3 has contracted the use of privately managed networks, a more costly option that provides better, more robust results. Layer3 debuted in Chicago in early September and plans to expand to major markets in the next 18 months. Continue reading Startup Layer3 Streams 200 HD Channels on Private Network

NBA, Oculus Release 25-Minute VR “Story of the NBA Finals’

Oculus, the NBA and a production company called m ss ng p eces (as in “missing pieces”) just released a 25-minute virtual reality film, “Follow My Lead: The Story of the 2016 NBA Finals.” About the dramatic game between the Cleveland Cavaliers and the Golden State Warriors, the film, narrated by actor Michael B. Jordan, is the NBA’s first major VR effort. Previously, in early 2015, the NBA worked with Samsung to create 360-degree videos, and the Cavaliers’ LeBron James starred in a VR short produced by Felix & Paul. Continue reading NBA, Oculus Release 25-Minute VR “Story of the NBA Finals’