Augmented Reality App Offers Custom Views of IKEA Catalog

IKEA is launching an augmented reality app that works in conjunction with its AR-capable catalog. Consumers can visualize virtual furniture layouts by essentially superimposing furniture on top of the live view of a smartphone or tablet camera. Consumers select a piece of furniture from the catalog, and point their mobile device toward the physical catalog as a reference point for angle, light, position and size. A virtual version of the furniture will then appear on the device. Continue reading Augmented Reality App Offers Custom Views of IKEA Catalog

MixBit Takes On Vine and Instagram with Video Sharing App

Chad Hurley and Steven Chen, the founders of YouTube, have released a new video creation and sharing app called MixBit. It is similar to other video apps such as Twitter’s Vine and Facebook’s Instagram. The app will allow users to capture 16 seconds of video, while Vine’s maximum is six seconds and Instagram’s limit is 15 seconds. MixBit is different from its competitors in that it allows video editing, but others may soon introduce this feature as well. Continue reading MixBit Takes On Vine and Instagram with Video Sharing App

NBC News to Purchase Stringwire for Streaming Phone Video

NBC News is looking to leverage on-the-scene user generated content for its news coverage, envisioning a day when live video could be streamed directly to its New York control rooms from the camera phones of witnesses to newsworthy events. This approach could replace or complement footage by professional crews and ease the pressure of producers frantically searching Twitter and Facebook to locate eyewitness accounts. The network is acquiring Web service Stringwire as its first step toward this goal. Continue reading NBC News to Purchase Stringwire for Streaming Phone Video

Facebook Expected to Unveil Video Ads for Web and Mobile

Facebook video ads are likely to debut this fall, instead of this summer. The debut has fueled much speculation regarding the amount of revenue that this will generate for the company. The video ads are expected to offer a new way to target advertising to non-broadcast TV watchers. It will be determined what form the much debated videos will take, and if the $2 million price tag will attract businesses and audiences on the Web and mobile devices. Continue reading Facebook Expected to Unveil Video Ads for Web and Mobile

Viggle Audience Network Offers New Advertising Opportunities

Viggle, creator of the mobile second screen app and loyalty program that rewards viewers for engaging with TV shows, has launched the Viggle Audience Network, providing advertisers with access to an audience of nearly 10 million users. While Viggle has nearly three million registered users, it also leverages users from initial launch partners including discovery platform Boxfish, independent fan site BuddyTV and Dijit Media’s NextGuide. Viggle will be able to sell ads across the entire group. Continue reading Viggle Audience Network Offers New Advertising Opportunities

Netflix Viewing Activity Is Largely Recommendation Driven

Netflix devotes significant resources in order to develop its rating and recommendation systems, which is a key component of the service. The company employs 800 engineers to operate the service. Netflix estimates that 75 percent of viewing activity is now recommendation driven. The company uses several types of customer data in order to create the personalized recommendations, and uses behavior of similar users to suggest preferences. Continue reading Netflix Viewing Activity Is Largely Recommendation Driven

Nintendo: Will Mobile Help Offset Disappointing Wii U Sales?

Nintendo reported that it sold only 160,000 units worldwide of its Wii U gaming device during the second quarter of this year, for a total of 3.61 million. By comparison, Microsoft’s Xbox 360, first debuted in 2005, sold 140,000 units in June alone. The video game company reported a loss of $50 million by the end of the second quarter, which follows losses in the two previous fiscal years. Analysts recommend that Nintendo bring its games to other platforms, namely mobile devices.  Continue reading Nintendo: Will Mobile Help Offset Disappointing Wii U Sales?

Comcast Pitching Anti-Piracy Alternative to Copyright Alert

Cable operator Comcast is developing a new approach to combating piracy that would convert illegal downloads to legal transaction opportunities. The approach would be an alternative to the Copyright Alert System, or “six strikes” voluntary initiative, currently supported by leading programmers, distributors and studios affiliated with the MPAA. Comcast is pitching its plans to film and television executives in hopes of getting major content companies and distributors on board. Continue reading Comcast Pitching Anti-Piracy Alternative to Copyright Alert

Blu-ray, Electronic Sell Through and VOD Having Solid Year

Revenue from digital platforms are up 24 percent for the first six months of 2013, as an increasing number of consumers are turning to online options for entertainment. While overall disc sales, including DVD and Blu-ray, declined 4.7 percent for the same period, revenue generated from Blu-ray discs are up 15 percent. According to the Digital Entertainment Group, consumer spending on home entertainment grew more than 2 percent to $8.6 billion. Continue reading Blu-ray, Electronic Sell Through and VOD Having Solid Year

YouTube Stars Are Attracting Traditional Media Companies

Previously, people had to establish their own fame on YouTube, but now there are companies and networks that can help. At the recent VidCon conference in Anaheim, there was much debate regarding independent networks and media companies, and the future of online video among video creators and the industry. Traditional media companies and independents are attempting to establish themselves as a presence in online video and among emerging YouTube stars. Continue reading YouTube Stars Are Attracting Traditional Media Companies

Cox Launches Contour Personal TV Experience on the iPad

Cox Communications is introducing a new service that offers a personalized TV experience for its subscribers. With the Contour service, Cox is attempting to offer Netflix-like recommendations. Cox will use Contour to learn what its subscribers enjoy and combine “on-demand” features with live TV. Marketed separately from other Cox services, Contour includes three components: a data-driven TV guide, more powerful DVR and a redesigned app. Continue reading Cox Launches Contour Personal TV Experience on the iPad

People to Spend More Time with Digital Media Than TV in 2013

According to a new report from eMarketer estimating the media consumption of adults in the U.S., the average amount of time spent with digital media per day will surpass television viewing for the first time this year. This is due largely to the shift in smartphone and tablet usage now that most consumers lead increasingly mobile lives. Since 2010, mobile activity has grown from a mere 24 minutes per day on average to 2 hours and 21 minutes per day. Continue reading People to Spend More Time with Digital Media Than TV in 2013

Google Chromecast Could Be Challenge to Pay TV Providers

Google’s Chromecast, which wirelessly connects mobile devices and computers to television, is the latest potential challenge to pay TV. While it may not immediately disrupt the current business model, it offers a glimpse of Google’s vision to make the Internet a platform for TV. The TV industry has dealt with the disruption of Internet TV despite mounting pressure. However, media companies, broadcasters, pay TV providers and advertisers may need to redefine how they interact with one another. Continue reading Google Chromecast Could Be Challenge to Pay TV Providers

YouTube Plans Next Creator Space Facility in New York City

During last week’s VidCon conference for online video, YouTube announced its plans to open another “Creator Space” production studio to offer content producers the opportunity to use professional-grade equipment and facilities. The new 20,000 to 25,000 square foot YouTube Space will be located in the Chelsea Marketplace district of New York City. Similar to those already operating in Los Angeles, London and Tokyo, the free-to-use facility is expected to be up and running by October of next year. Continue reading YouTube Plans Next Creator Space Facility in New York City

Developers Struggle to Build Ideal Apps for Every Smart TV

Developers face significant challenges in creating apps for smart TVs due to the large number of devices. Most manufacturers have their own platforms, with limited compatibility among them. TV makers are beginning to simplify the programming process by adopting HTML5, while bringing an app to multiple platforms still requires significant resources. Netflix devotes major resources to creating its apps, but few may be able to follow their example. Continue reading Developers Struggle to Build Ideal Apps for Every Smart TV