By
Paula ParisiAugust 7, 2023
Apple experienced its third consecutive quarter of declining sales in Q2, with a 1.4 percent slip to revenue of $81.8 billion. But the Cupertino-based company managed to generate record performance in its Services division, up 8.2 percent to $21.21 billion. Sales of the company’s largest device segment, iPhones, underperformed estimates with $39.7 billion in sales, a 2.4 percent dip year-over-year. Overall, however, Apple slightly overperformed Wall Street expectations, which were forecast at $81.64 billion for the quarter ending in June. For Q2, Apple reported 1 billion paid subscriptions — including Apple Music, Apple TV+ and third-party apps. Continue reading Apple’s Sales Decline Tempered by Record for Services Arm
By
Paula ParisiJuly 28, 2023
Meta Platforms had a successful Q2, reporting double-digit growth for the first time since Q4 2021. The performance was attributed to a rebound in the digital advertising sector. The good news comes with a warning, as the company says it plans to increase spending on virtual reality and artificial intelligence next year. The parent of Facebook and Instagram reported revenue of just under $32 billion for the period ending June 30, an 11 percent gain over 2022. Advertising contributed a whopping $31.5 billion, growing nearly 12 percent year-over-year. Continue reading Meta Sees Double-Digit Growth for the First Time Since 2021
By
Paula ParisiJuly 20, 2023
San Francisco-based startup Fable has raised the curtain on its research involving “AI Showrunner” technology, an app it’s calling SHOW-1. As part of an ongoing project dubbed “The Simulation,” Fable is proffering demonstration footage of how SHOW-1 can generate episodes of the animated television show “South Park,” inserting anyone as the star. Fable claims its Showrunner system generates more than just scripts and dialogue, but can animate, add vocal performances and edit full episodes based on something as basic as a two-sentence prompt. Continue reading Fable’s AI Showrunner App Generates Complete TV Episodes
By
Paula ParisiJuly 20, 2023
This week, Meta Platforms released Llama 2, the next generation of its open-source large language model that is free for research and commercial use. Llama 2’s pretrained and fine-tuned language models are available in sizes ranging from 7 to 70 billion parameters. Meta also named Microsoft Azure its “preferred partner for Llama 2,” offering it through the Azure AI model catalog for use with cloud-native tools that leverage content filtering and safety features. Meta says Llama 2 is “also optimized to run locally on Windows,” providing developers a seamless workflow across enterprise and consumer platforms. Continue reading Meta Unveils Llama 2 LLM with Microsoft as Preferred Partner
By
Paula ParisiJuly 7, 2023
Sony Electronics is launching its Mocopi mobile motion capture system in the United States. Using a dedicated smartphone app for iOS and Android, the wireless system enables full-body motion tracking, captured by six small, lightweight sensors. Sony has been marketing Mocopi in Japan where virtual streamers (also called “VTubers”) have been using the system to drive avatars and fictional animated characters. Mocopi allows users to go mobile with virtual reality, loosening time and location constraints. Sony is now taking preorders for the $499 Mocopi system, which ships July 14. Continue reading Sony Offers Affordable Phone-Based MoCap System in U.S.
By
Paula ParisiJune 28, 2023
Meta Platforms is marketing its Quest catalog with the new monthly VR subscription game service Meta Quest+. For a monthly fee of $7.99 or $59.99 annually, Quest 2 and Quest Pro enthusiasts will gain access to two hand-picked VR titles per month that they can download and play through the life of their subscription. The “browse less and play more” approach aims to provide users an easy point of entry to explore the Meta Quest catalog. Available as of this week, Meta CEO Mark Zuckerberg announced the Quest+ pass Monday on Meta’s Instagram channel. Those who sign up through July 31 get their first month for $1. Continue reading Meta Announces Quest+ Subscription Service for VR Games
By
Paula ParisiJune 12, 2023
Following nine months of difficult repositioning that included layoffs and consolidation as Meta Platforms segued to its “year of efficiency,” CEO Mark Zuckerberg recently shared his plans for the company’s future with employees at an all-hands meeting. In a discussion that has been reported as an effort to help bolster staff morale during this challenging period, Zuckerberg explained his strategy regarding job cuts, offered insight on the tech giant’s approach to artificial intelligence, and took a swipe at Apple’s upcoming Vision Pro mixed reality headset while talking about his goals for VR and the metaverse. Continue reading Zuckerberg Shares Meta Strategy with Staff After Rocky Year
By
Paula ParisiJune 6, 2023
Apple’s $3,499 Vision Pro headset will begin shipping in early 2024, CEO Tim Cook announced Monday at WWDC, calling it a device for “spatial computing.” The company’s new visionOS operating system is described as a mashup of iOS, macOS and tvOS, designed for “an entirely new universe of apps for Vision Pro,” according to Apple. Unity was revealed as the principal development engine for Vision Pro content. The upcoming headset, powered by Apple’s high-end M2 chip, supports 4K resolution and features embedded audio pods. The company emphasized gaming and streaming services, in addition to productivity and communication. Continue reading WWDC: Apple Unveils Its ‘Vision Pro’ Mixed Reality Headset
By
Paula ParisiJune 5, 2023
The Meta Quest 3 is a thinner, wireless AR/VR headset that will sell for $499 beginning this fall. Meta Platforms CEO Mark Zuckerberg revealed the device last week ahead of Apple’s WWDC, taking place today through Friday (during today’s WWDC keynote, Apple announced its visionOS software platform for the company’s much anticipated Vision Pro headset). Powered by a new Qualcomm Snapdragon chipset developed in conjunction with Meta, Zuckerberg describes the Quest 3 as “the first mainstream headset with high-res color mixed reality” and promises more details at Meta Connect, September 27-28. Continue reading Meta Quest 3 Is Unveiled Just Ahead of Apple’s WWDC 2023
By
Paula ParisiMay 22, 2023
Meta Platforms has shared additional details on its next generation of AI infrastructure. The company has designed two custom silicon chips, including one for training and running AI models and eventually powering metaverse functions like virtual reality and augmented reality. Another chip is tailored to optimize video processing. Meta publicly discussed its internal chip development last week ahead of a Thursday virtual event on AI infrastructure. The company also showcased an AI-optimized data center design and talked about phase two of deployment of its 16,000 GPU supercomputer for AI research. Continue reading Meta In-House Chip Designs Include Processing for AI, Video
By
Paula ParisiMay 18, 2023
While the tech conversation has most recently pivoted to artificial intelligence, Meta Platforms isn’t giving up on the metaverse, though it shifted the focus from fun and games to job training and education at the company’s Future of Work Summit. “When it comes to AR and VR, it’s very obvious to me that one of the most powerful applications is the ability to dramatically improve re-skilling,” Meta’s president of global affairs Nick Clegg said, citing opportunities in skilled trades, teaching and elder care, speaking Tuesday in Washington. Continue reading Meta Touts the Metaverse as Tool for Education, Job Training
By
Paula ParisiMay 15, 2023
Meta Platforms has built and is open-sourcing ImageBind, an artificial intelligence that combines six modalities: audio, visual, text, thermal, movement and depth data. Currently a research project, it suggests a future in which AI models generate multisensory content. “ImageBind equips machines with a holistic understanding that connects objects in a photo with how they will sound, their 3D shape, how warm or cold they are, and how they move,” Meta says. In other words, ImageBind’s approach more closely approximates human thinking by training on the relationship between things rather than ingesting massive datasets so as absorb every possibility. Continue reading Meta’s Open-Source ImageBind Works Across Six Modalities
By
Paula ParisiApril 28, 2023
After three straight quarters of declining revenue, Meta Platforms posted a 3 percent year-over-year gain in Q1, for a total of $28.6 billion. Earnings fell by 24 percent, to $5.7 billion, due in part to restructuring charges. But the bad news was offset by strong user growth, including 37 million daily active users for Facebook, up 4 percent from Q1 2022. The results beat Wall Street expectations and exceeded Meta’s own guidance. Meta CEO Mark Zuckerberg called it “a good quarter,” adding that “our AI work is driving good results across our apps and business.” Continue reading Meta Back on Growth Curve Following Three Tough Quarters
By
Paula ParisiApril 18, 2023
Peacock struck a deal with Meta Platforms that will allow its subscribers to view movies, TV shows and sports in virtual reality on Meta Quest 2 and Meta Quest Pro headsets. That includes MLB and NFL games, “all in VR on your own giant, personal screen.” VR will be available to all Peacock subscribers, starting with the ad-subsidized $4.99 per month Premium tier, but those who sign-up with a qualifying Quest 2 or Quest Pro before April 11, 2024 will be eligible to receive Peacock Premium for 12 months at no additional cost. Those who had qualifying Meta headsets registered on or before April 11, 2023 will be eligible for three free months of Peacock Premium. Continue reading Peacock Now Streaming VR Content on Meta Quest Headsets
By
Paula ParisiApril 7, 2023
AMD is introducing a new encoder chip designed for energy efficient and economical AV1 video streaming. The AV1 codec is increasingly popular as streamers seek to meet massive bandwidth needs. AMD’s new card, the Alveo MA35D, delivers what promises to be a massive leap in throughput and compression over its predecessor. Compression performance is critical in today’s streaming market, where the model has changed from a one-to-many central server model to a cloud-based distributed many-to-many format as entertainment is vying for bandwidth with video conferences, massively multiplayer online games and social media streaming. Continue reading AMD Touts Advance in AV1 Encoding for Streaming Services