By
Paula ParisiDecember 8, 2022
Amazon Studios has officially opened its 34,000-square-foot virtual production stage in Culver City, California. On hand for the Monday ribbon-cutting ceremony was director Reginald Hudlin, whose Eddie Murphy-starrer “Candy Cane Lane” will be the first feature to shoot there. Once the set for films including “It’s a Wonderful Life” and “RoboCop,” Stage 15 has undergone a transformation from its original 1940 configuration, now housing a wall of more than 3,000 LED panels as well as 100 motion capture cameras in what is LA’s largest virtual production stage. Continue reading Amazon Opens Stage 15: New LA Virtual Production Facility
By
Debra KaufmanMarch 3, 2017
In “The Human Race,” a short produced by visual effects house The Mill for Chevrolet, the automaker’s new 2017 Camaro ZL races a futuristic Chevy concept car, one driven by a racecar driver and the other by artificial intelligence. This short premiered at the Game Developers Conference to showcase how the car was created via real-time rendering, with the help of the Unreal game engine. Unreal maker Epic Games CTO Kim Libreri demonstrated how aspects of the movie could be changed in real-time, while it was playing. Continue reading Epic Games Demos Real-Time Effects for New Branded Short
The Weather Channel has launched three new augmented reality tools to help bring tropical storms and hurricane season to life during its broadcasts. SurgeFX offers a realistic to-scale surge forecast, Shear Factor displays real data in three dimensions, and 3D visualization tool Tropical Replay tracks past storms to provide historical context. Last year, the network unveiled its AR capabilities with an in-studio tornado simulation. “For the 2016 hurricane season, the network is adding a data dimension to its augmented reality features,” reports Mashable. “Instead of just simulating weather phenomena, the products will incorporate real-time data through dazzling graphics.” Continue reading Weather Channel Turns to AR Tech for 2016 Hurricane Season
By
Rob ScottJune 11, 2015
Augmented reality systems with technology that overlays digital interfaces onto the physical world may eventually edge out virtual reality and significantly impact human perception. While VR products such as Oculus Rift, Gear VR and HTC’s Vive get closer to launch, timelines for augmented reality devices such as Microsoft’s HoloLens and Google-backed Magic Leap remain vague. However, some believe AR is more likely to become integrated into our everyday activities and subsequently affect the way we interact, work and communicate. Continue reading Augmented Reality on Track to Transform Our Everyday Lives
By
Cassie PatonFebruary 6, 2014
Marvel Comics is launching a beta version of an API and developer platform, which will give developers and fans access to its massive library of comics for building apps. The API will include artwork, character bios, expanded stories and more from the original creators spanning 75 years. There are more than 30,000 comics, 7,000 series and 5,000 creators in the database, and developers can even build mini-apps around their favorite characters, titles and creators. Continue reading Marvel Comics Launches API Featuring 75 Years of Content
By
Cassie PatonNovember 12, 2013
3D Systems’ Sense scanner is one step closer to bringing 3D printing to the consumer’s desktop. The $400 scanner is a small, handheld device that users wave around the desired object for printing. The printing process itself is still time-consuming and costly, making the mainstream possibilities for the technology limited for now. But the new product is a significant advance for the industry and captures good detail with greater ease than ever before. Continue reading New Sense Scanner Brings Mainstream 3D Printing Potential
By
emeadowsMarch 22, 2013
HP Labs has developed a new kind of three-dimensional display that can play hologram-like videos without requiring moving parts or glasses. Videos hover above the screen as viewers walk around them and experience an image or video from up to 200 viewpoints, essentially simulating the experience of moving around an actual physical object. The LCD-based approach could be used by phones and tablets to produce holograms. Continue reading New 3D System Could Help Mobile Devices Create Holograms