By
Paula ParisiJuly 24, 2025
Amazon has agreed to purchase AI wearables firm Bee, it was announced via a LinkedIn post by the San Francisco-based startup. Bee’s principal product is a $50 wrist device called the Pioneer that records all audio within range unless manually muted. Combined with a $19 per month subscription the device records and transcribes “daily memories” to create to-do lists and reminders based on what it hears. It can also answer questions. Bee’s website says the product is backordered due to “high demand” with shipments resuming in September. Terms of the acquisition were not disclosed. Continue reading Amazon Buying Startup Bee, Maker of the Pioneer AI Bracelet
By
Paula ParisiJuly 11, 2025
Underscoring its commitment to smart glasses, Meta Platforms has reportedly invested $3.5 billion in EssilorLuxottica SA, the world’s largest manufacturer of eyewear. The move gives Meta around a three percent stake in the Paris-headquartered firm, and expands an existing relationship for brand deals that resulted in the casual Ray-Ban Meta AI glasses released in 2021 and an athlete-focused Oakley Meta HSTN AI line announced last month. Neither Meta nor EssilorLuxottica has publicly commented on the equity buy-in yet, though it has been reported Meta may increase its stake to five percent. Continue reading Meta Investing $3.5B in Smart Glass Partner EssilorLuxottica
By
Paula ParisiJune 13, 2025
Qualcomm has made no secret of its belief that smart glasses are going to be a significant future product, and during the Augmented World Expo in Long Beach, California this week, the chipmaker shared its vision for the sector, demonstrating eyewear using its new Snapdragon processor. According to the company, the AR1+ Gen 1 is 26 percent smaller than earlier chips and runs artificial intelligence tools independent of Internet or smartphone connectivity. Qualcomm’s goal is to help smart glasses become “fully independent devices” that can do processing and complete agentic tasks with or without connectivity. Continue reading Qualcomm Chip Could Be a ‘Breakthrough’ for Smart Glasses
By
Paula ParisiMay 23, 2025
Two years after entering into a collaboration to develop an AI device to succeed the smartphone, OpenAI has agreed to purchase io, Jony Ive’s device and design startup. The $6.4 billion all-stock deal will bring OpenAI to the hardware business and possibly foster the next steps toward ambient computing. “The io team, focused on developing products that inspire, empower and enable, will now merge with OpenAI to work more intimately with the research, engineering and product teams in San Francisco,” OpenAI announced, adding that Ive will assume “deep creative and design responsibilities across OpenAI and io.” Continue reading OpenAI Acquiring Jony Ive’s io in a Deal Valued at $6.4 Billion
By
Paula ParisiApril 3, 2025
Meta Platforms is developing a deluxe entry for its popular Ray-Ban Meta smart glasses line that is said to incorporate hand-gesture controls and will include a screen for displaying photos and apps. The price tag will reportedly be more than $1,000 (and possibly as high as $1,400) when the item hits the shelves, possibly by the end of this year. Code-named Hypernova, the souped-up eyewear is part of a Meta plan to make a wearable alternative to Apple iPhones. Existing Ray-Ban Meta glasses can pair with Android phones to make calls. Continue reading New Ray-Ban Meta Smart Glasses to Include Built-In Screen
By
Paula ParisiApril 1, 2025
Chinese smartphone giant Vivo is entering the XR headset market with a device called the Vivo Vision that is drawing comparisons to Apple’s Vision Pro in name and looks. The headset debut coincides with the announcement of the Vivo Robotics Lab, signaling a strategic expansion beyond mobile phones. Vivo EVP and COO Hu Baishan said that AI and robotics currently represent the height of technological achievement in the digital and physical worlds, and that the mobile phone industry, with its massive consumer base and advanced infrastructure is well-positioned to bridge the two worlds, “blending digital connectivity with physical capabilities.” Continue reading Smartphone Maker Vivo Intros Vision XR and Robotics Group
By
Paul BennunJanuary 10, 2025
There’s a knotty problem present in every single available VR device, and it gives most people a headache or eyestrain when using the device long enough: the distance between your eyes and the displays remains the same no matter how far away an object appears to be. At CES 2025 in Las Vegas this week, Canadian spatial media company CubicSpace demonstrated a software mitigation to this issue, showing us images on a standard 3D display and a stock Meta Quest 3 device, with a before-and-after effect of native pipeline and via their software. Continue reading CES: CubicSpace Demos Solution to a Consistent VR Problem
By
Douglas ChanJanuary 10, 2025
Long billed as a manifestation of augmented reality (AR), the field of smart glasses has seen a wide range of products emerging on the market over the years. Notable products include the Ray-Ban Meta collection (a collaboration with Meta Platforms), Microsoft’s Hololens, and Vuzix’s entire product line. A survey at CES this year indicated the market of head-worn wearable computers is by no means a mature market. Our team found a few companies demonstrating their latest offerings. The principals of these companies believe their innovations differentiate from the current field with their own paths for solving specific use cases. Continue reading CES: Companies Present AR Use Cases for New Smart Glasses
By
Paula ParisiJanuary 9, 2025
Wearable technology startup Halliday has unveiled smart glasses that beam images directly to the wearer’s eyes. At CES Unveiled, the Shenzhen-based company previewed AI-powered eyewear that that projects images directly into eyes instead of onto a lens and is controlled by a smart ring. The “minimal optical module projection technology,” coined DigiWindow, is being called first-of-its-kind. The device has a “proactive AI assistant” that reacts to its environment without being asked. The frames come in matte black or tortoiseshell and have lenses that can accommodate prescriptions. Continue reading CES: Halliday’s AI Smart Glasses Project Directly into the Eye
By
Debra KaufmanJanuary 7, 2025
Deloitte Consulting Chief Technology Officer Bill Briggs opened a CES panel discussion on Tech Trends 2025 with the declaration that, “the pace of change in technical has never been faster and the magnitude has never been greater.” “How do we translate that into the investments we need to be making and how we think about products and customer experiences?” he asked. Much of what faces us, he stressed, is “more knowable than we feel it is.” In Deloitte’s 16th annual Tech Trends report, the company lists six tech trends, with artificial intelligence as the common thread. Continue reading CES: Deloitte CTO on Tech Trends 2025 from AI to Quantum
By
Paul BennunJanuary 7, 2025
Israeli startup PxE Holographic Imaging has developed a drop-in replacement sensor for any camera that holographically captures depth information without lidar or other hardware. Or more specifically, it augments any existing sensor with this capability, so any existing sensor OEM’s product can be adapted. Imagine face ID without an IR projector and sensor, your videoconference camera able to send a 3D image, or volumetric capture suddenly becoming more affordable. Extraordinarily, the physics appears to check out, and PxE demonstrated the technology to us at short- and room-size range in their CES suite at The Venetian Las Vegas. Continue reading CES: PxE Develops Camera Sensor That Captures Depth Info
By
Paula ParisiNovember 18, 2024
LG Display has unveiled what it is calling “the world’s first stretchable display,” a screen capable of elongated up to 50 percent, “the highest rate in the industry.” At LG Sciencepark in Seoul this month, the company demonstrated the new panel at a meeting of more than 100 South Korean industry, academia and research stakeholders involved in a stretchable display national project. The free-form prototype has a 12-inch screen that can be folded and twisted and stretched up to 18 inches while continuing to deliver resolution of 100ppi and full RGB color by using a silicon substrate and special wiring structure. Continue reading LG Says Its New Flexible Screen Can Stretch Up to 50 Percent
By
Paula ParisiMay 15, 2024
Masayoshi Son, CEO of Japan’s SoftBank, wants to transform the tech conglomerate’s Arm subsidiary into an AI powerhouse, and he is investing $64 billion (10 trillion yen) to implement the plan, which includes turning the UK-based unit into an AI chip supplier. Son announced that by spring 2025 Arm is expected to have its first prototype, followed by mass production by contract suppliers and commercial sales in the fall. Arm designs but does not manufacture circuitry, supplying what it calls “chip architecture” to customers including Nvidia and Qualcomm. Continue reading SoftBank’s Arm Plans to Supply AI Chips, Open Data Centers
Apple revealed its largest quarterly decline in iPhone sales since the July-September period in 2020 during the pandemic, placing additional pressure on the tech giant to step up its artificial intelligence efforts. Apple iPhone sales for January-March dropped 10 percent year-over-year, as its top product faced increased competition from Huawei in China, Apple’s third-largest market. Apple’s quarterly revenue decreased 4 percent from the same period last year to $90.8 billion, marking the fifth dip in the past six quarters for the company. Apple’s $23.64 billion profit for the quarter represents a 2 percent reduction from last year. Still, Apple shares rose in after-market trading. Continue reading Apple’s Revenue Is Impacted by Pressure from Chinese Rivals
By
ETCentric StaffApril 18, 2024
Meta will release a new Quest educational product later this year. As with 2023’s workplace-specific Meta Quest for Business, the as yet unnamed learning tool will allow teachers, trainers and administrators to access education-specific apps and features, and make it possible for them to manage multiple Quest devices at once. The classroom convenience of not having to individually update and prepare each headset for the same lesson was one of Meta’s key findings in researching what teachers wanted from virtual reality, Meta says, positioning education and training as a growing tech product sector, with lots of app activity. Continue reading Meta Education Initiative Aims to Put Quest VR in Classrooms