By
Paula ParisiMay 17, 2024
In a move aimed at launching more accessible Android apps, Google has open-sourced code for Project Gameface, a hands-free game control feature released last year that allows users to move a computer with facial and head gestures. Developers will now have more Gameface resources with which to build Android applications for physically challenged users, “to make every Android device more accessible.” Project Gameface evolved as a collaboration with quadriplegic video game streamer Lance Carr, who has muscular dystrophy. The technology uses a smartphone’s front camera to track movement. Continue reading Google Adds Open-Source Gameface for Android Developers
By
Debra KaufmanMarch 2, 2018
On April 3, 20th Century Fox’s FoxNext VR Studio will release “Crisis on the Planet of the Apes,” its first virtual reality game, for Oculus Rift, HTC Vive and PlayStation VR. Priced at $14.99, the first-person game is set between the stories of the “Rise of the Planet of the Apes” and “Dawn of the Planet of the Apes,” and allows the user to experience the world from the point of view of an ape captured by humans who attempts to escape the research facility. According to Variety, “the game was produced in partnership with UK-based Imaginati Studios, and was first announced at CES 2017.” Continue reading FoxNext VR Selects ‘Planet of the Apes’ for its First VR Game
By
Debra KaufmanJanuary 17, 2018
During CES 2018, the Fox Innovation Lab unveiled a VR experience tied to director Wes Anderson’s upcoming “Isle of Dogs” and discussed the newly launched Movies Anywhere. The VR experience, which features the voices of actors Bryan Cranston, Scarlett Johansson and Jeff Goldblum, will be unveiled later this month tied to the Sundance Film Festival and initially for Google Daydream VR headsets. At CES, some of the executives for the Disney-owned Movies Anywhere were available to discuss the digital locker service. Continue reading At CES 2018, Fox Innovation Lab Highlights Movies Anywhere