HPA Tech Retreat Wraps With a Look at “Breaking the Model”

Disruptive content creation models and the resulting vulnerability of content assets were recurring themes at the 2014 HPA Tech Retreat last week, and the topics of discussion on the event’s last day. NSS Labs Sales Director Kari Grubin moderated a panel on “Breaking the Model” that took a look at both issues. She recounted her own “aha moment” at last year’s Tech Retreat, during an ETC panel featuring USC students talking about their media consumption patterns. Continue reading HPA Tech Retreat Wraps With a Look at “Breaking the Model”

Sony Sells More Than 5 Million PS4 Game Consoles Worldwide

Sony’s goal was to sell over 5 million PlayStation 4 game consoles by March, but sales had already reached 5.3 million units by February 8. PS4 was first released in November in North America, then Europe, Latin America, parts of Asia, and lastly Japan. PS4 sales have dramatically exceeded analysts’ predictions. Sony is also preparing to release PlayStation Now, an online service that will allow PS3 games to be played on PS4 and the Vita handheld this summer. Continue reading Sony Sells More Than 5 Million PS4 Game Consoles Worldwide

Should Industry Be Concerned with Decline in TV Households?

According to a new report from Forrester Research, the percentage of U.S. households with cable or satellite television is projected to dip from the current 82 percent to 79 percent by 2018. However, Forrester’s Jim Nail suggests that the television industry should not worry about cord-cutters, since those who opt to unsubscribe from cable services do not watch much TV anyway, and are not turning to online options but simply avoiding the cost. Business Insider counters that a decline is difficult to view as a win. Continue reading Should Industry Be Concerned with Decline in TV Households?

Dolby Vision Used for New “Chicago: Diamond Edition” Blu-ray

Carolyn Giardina of The Hollywood Reporter forwarded us news that the Best Picture Oscar winner “Chicago” has been remastered in Dolby Vision to create a “Chicago: Diamond Edition” Blu-ray that will go on sale next week. The Blu-ray audio for Rob Marshall’s 2002 film also features a new Dolby TrueHD 7.1 mix. Unveiled at CES, Dolby Vision is the company’s tech specification for high luminance, wide color gamut and high dynamic range intended for HD or 4K resolution images. Continue reading Dolby Vision Used for New “Chicago: Diamond Edition” Blu-ray

GoPro Looks Beyond Action Cam to Establishing Media Brand

GoPro has become a leader in small, rugged, low-cost video cameras especially useful for extreme sports, documentaries and reality TV. User-generated content recorded on GoPro cameras has exploded on YouTube and other sites. Millions of professional and amateur users have posted videos online, often proudly labeling content with the term “GoPro,” which has become synonymous with action footage. Now GoPro has plans to become a media company. Continue reading GoPro Looks Beyond Action Cam to Establishing Media Brand

Gaming Community Twitch More Than Doubles Audience Size

Twitch, the live streaming service and popular community for gamers, recently announced that it reached 45 million unique viewers per month in 2013, up from 20 million the previous year. Twitch also noted in its year-end report that its viewing minutes doubled last year to 12 billion per month. Since its debut in 2011, Twitch has become the go-to streaming platform online for casual and pro gamers, thanks in part to the rising popularity of eSports titles. Continue reading Gaming Community Twitch More Than Doubles Audience Size

Some Question Stealth Marketing Approach for the Xbox One

While the distinction between paid advertising and editorial content online can sometimes seem blurred, it was recently suggested that Microsoft was paying Machinima partners to post videos featuring the Xbox One. Machinima’s UK community manager revealed in a tweet (that is now deleted) that video partners were receiving an additional $3 per thousand views for videos featuring the Xbox One. In a related story, Electronic Arts is said to be taking a similar approach with its Ronku program. Continue reading Some Question Stealth Marketing Approach for the Xbox One

Nintendo Exec Predicts Significant Loss as Wii Sales Struggle

Satoru Iwata, president of Nintendo, says the company is experiencing its biggest loss in revenue in the last 12 years. The forecasted annual loss of 25 billion yen (or $240 million) was a surprise, and the video game manufacturer is considering a new business model because of the low demand for its Wii U. Nintendo’s previous estimation of profit was closer to 55 billion yen. But the altered forecast for Wii U sales was cut from 9 million to 2.8 million units. Continue reading Nintendo Exec Predicts Significant Loss as Wii Sales Struggle

Game Sales Fall in December, Despite New Console Releases

Millions of game consoles were sold in December, but the weak sales of game software came as a surprise. This has raised a troubling question about the health of the gaming industry. NPD Group reports that sales of new games at retail shops fell 17 percent to $1.31 billion while hardware sales rose 28 percent to $1.37 billion. The lean software sales have come despite the successful launch of new consoles from Microsoft and Sony, that sold in record numbers after release. Continue reading Game Sales Fall in December, Despite New Console Releases

Are TV Trends Distractions from Content Delivery Problems?

Curved screens, 4K displays and other impressive television technologies have been making a splash at this year’s CES, but some experts claim they’re not fooled by the latest developments, saying TV innovation is “stuck in a rut.” Last year, 3D was all the rage, but that has all but disappeared from the mainstream, and some say these advancements are mere distractions from the fact that watching our favorite channels and shows can be a hassle. Continue reading Are TV Trends Distractions from Content Delivery Problems?

DEG Announces VOD and Digital HD Spending Growth in 2013

Good news for the home entertainment industry. The 2013 figures are in and the Digital Entertainment Group has announced a second annual year of growth for electronic sell-through and video-on-demand. EST (now referred to as Digital HD) was up 50 percent for the year, topping $1 billion for the first time. VOD rose 5 percent over 2012 to $2.1 billion. Spending on digital copies of television and movie titles was up 1 percent to $18.2 billion in total revenue. Continue reading DEG Announces VOD and Digital HD Spending Growth in 2013

Sony’s Cloud TV Service Not Intended to Compete with Cable

At CES this week, Sony announced a new streaming cloud TV service that will include both live TV and recorded programs from streaming services like Netflix. CEO Kaz Hirai insists the yet-to-be-named cloud TV won’t compete with cable, but will enable and make watching live TV and streaming content on different devices easier. It’s no small feat considering Intel recently scrapped a similar effort. Sony’s service will be tested in the U.S. later in 2014. Continue reading Sony’s Cloud TV Service Not Intended to Compete with Cable

Lines Blur Between Traditional and New Media Across Platforms

In a world of multiple platforms, anyone starting a studio today needs to think beyond the 100+ year old model. “A key part of these [traditional] studios is that they are very siloed,” explained Evan Bregman of digital studio Electus. “Consumers want to consume wherever and whenever, so whether you’re a distributor or a content creator, you have to understand the nuances of the platforms. It’s not a TV show or a Web show… it’s a business.” Continue reading Lines Blur Between Traditional and New Media Across Platforms

Samsung Multi-Link Screen to Spur Contextual Smart TV Apps?

In addition to the curved displays and 4K tech touted during Samsung’s press briefing on Sunday, the company also introduced its “Multi-Link Screen” feature, in what could potentially be the first step forward in contextual smart TV apps. Through the new feature, Samsung’s 2014 TVs will essentially allow consumers to view a split screen for perusing Web and YouTube content while still watching live TV. This could lead to social apps, for example, automatically providing related info during broadcasts. Continue reading Samsung Multi-Link Screen to Spur Contextual Smart TV Apps?

Digital Hollywood: Content Strategies for Multiple Platforms

“Content without strategy is a home movie,” said David Tochterman, head of digital media for Innovative Artists, a bi-coastal talent agency. “And all of us on this panel are investing our time not just in good content, but the strategy to make it successful.” The panel he was referring to was a Digital Hollywood focus on how today’s multitude of media platforms has significantly changed the content game — from development and production to marketing and distribution. Continue reading Digital Hollywood: Content Strategies for Multiple Platforms