E3: With Focus on Consoles, is Gaming Confab Out of Touch?

As the $66 billion videogame industry continues its transition toward mobile and social games, the annual Electronic Entertainment Expo (E3) is failing to attract some of the industry’s new rising stars. The show, which kicks off tomorrow in Los Angeles, will continue its focus on console games and, as a result, is not expected to draw developers who identify with a broader landscape of games for smartphones, tablets and other devices. Continue reading E3: With Focus on Consoles, is Gaming Confab Out of Touch?

Redbox Instant by Verizon App Now Available on Google TV

Google announced this week that the newly launched Redbox Instant by Verizon app is now ready for Google TV. Available in the Google Play market, owners of second generation hardware will be able to make full use of the app’s streaming capabilities (as detailed at the Google I/O conference, only newer devices have the necessary DRM support). Google Play is currently offering a one month free trial for new subscribers. Continue reading Redbox Instant by Verizon App Now Available on Google TV

D11 Conference: Fanhattan Unveils All-in-One Set-Top Box

Video discovery startup Fanhattan unveiled Fan TV yesterday at the D: All Things Digital conference in California. The OTT set-top box will enable access to live TV and VOD, in addition to a cloud-based DVR and streaming services such as Netflix and Hulu. Viewers will be able to search and discover TV shows and movies based on genre, actors, social recommendations, etc. Fanhattan plans to partner with pay TV companies to sell the box, which is expected to be available later this year. Continue reading D11 Conference: Fanhattan Unveils All-in-One Set-Top Box

CBS and GameSpot to Offer Extensive E3 Coverage in June

CBS Interactive’s GameSpot.com announced its plans yesterday for comprehensive coverage of next month’s E3 (Electronic Entertainment Expo). The coverage will feature more than 100 hours of original live and on-demand programming from the Los Angeles Convention Center in addition to on-air integration with CBS Television stations. This marks the first time GameSpot will produce pre-show programming for a television audience. Continue reading CBS and GameSpot to Offer Extensive E3 Coverage in June

Discovery Launches Online Science and Adventure Network

Discovery is launching its first online video network today in an attempt to attract largely young, male viewers who are becoming more challenging to reach through traditional TV. Called TestTube, the new online network will initially offer 15 original short-form shows that focus on science and adventure, available for free via YouTube, Xbox and TestTube’s website. The network was developed with online video producer Revision3, which Discovery acquired last year. Continue reading Discovery Launches Online Science and Adventure Network

Microsoft Unveils Xbox One, Emphasizes More Than Gaming

As promised, Microsoft announced its Xbox One yesterday, the successor to the Xbox 360 and the company’s eighth generation gaming console. Scheduled for release by the end of this year, the Xbox One will compete with Nintendo’s Wii U and Sony’s upcoming PlayStation 4. While the update touts plenty of power and rich features for gaming, Microsoft is emphasizing the Xbox One as a lifestyle device designed for streaming an array of entertainment media. Continue reading Microsoft Unveils Xbox One, Emphasizes More Than Gaming

Microsoft and NFL Team Up for Interactive Game Broadcasts

Microsoft has announced a partnership with the NFL to develop technology that will make football games more interactive for Xbox Live subscribers. The deal, reportedly worth $400 million over the next five years, was announced yesterday during Microsoft’s unveiling of its next-generation Xbox One gaming console. It marks the latest digital step by the NFL to enhance its live game broadcasts. Continue reading Microsoft and NFL Team Up for Interactive Game Broadcasts

Machinima App for Xbox Live: Reaching Beyond YouTube

Successful YouTube channel Machinima recently launched an app for Xbox Live. The move is notable for the video entertainment channel, which is already available on iOS and Android apps, since it marks the first significant expansion to a distribution network beyond YouTube. Additionally, it marks the first time that Microsoft has introduced an app in all 41 of its global Xbox Live markets simultaneously. Continue reading Machinima App for Xbox Live: Reaching Beyond YouTube

Will the Microsoft Set-Top Box Ever See the Light of Day?

We recently reported that Microsoft has scheduled a May 21 event to launch its next generation Xbox console (we’ll have details next week). Another piece of hardware has also been in development, but its future is less certain. Microsoft has been working on a set-top device for streaming video and other entertainment media, including a version that uses Kinect motion-control technology. However, it is not clear whether the product will be released. Continue reading Will the Microsoft Set-Top Box Ever See the Light of Day?

Majority of Entertainment Hardware Not Actually Connected

In a study conducted by NPD Group with over 4,000 participants, only 47 percent of home entertainment devices, such as Blu-ray players, gaming consoles, smart TVs and streaming media devices are connected to the Internet. Results of the study also determined that 40 percent of connected televisions are used to watch Netflix content, with other video sites such as YouTube following at 17 percent, and Hulu at 11 percent. Continue reading Majority of Entertainment Hardware Not Actually Connected

Media Companies Compete for Ad Dollars at NewFronts

An array of companies that produce digital online content are offering presentations, parties, goody bags and more this week in New York City as part of their efforts to draw advertising dollars from marketers and agencies. Similar to how the TV upfront season works, media companies presenting at the Digital Content NewFronts are pulling out all the stops to showcase new series and programming ventures for Madison Avenue. Continue reading Media Companies Compete for Ad Dollars at NewFronts

Microsoft Plans Event to Unveil Next-Gen Xbox Console

Microsoft announced this week that it has scheduled a special Xbox event to be held May 21 at the company’s headquarters in Redmond, Washington. The company is expected to unveil its next-generation Xbox videogame console during the event, and is believed to be prepping the new console for a holiday release to compete with Sony’s anticipated PlayStation 4. Continue reading Microsoft Plans Event to Unveil Next-Gen Xbox Console

Xbox 360 Tops Sales Charts for 27th Consecutive Month

Microsoft’s Xbox 360 was once again the best-selling game console in March, marking its 27th consecutive month topping the sales charts, according to The NPD Group. Microsoft reports that 261,000 Xbox 360s were sold last month in the U.S., while spending on related hardware, software and accessories totaled $402 million. While the Xbox beat Nintendo’s Wii U and Sony’s PlayStation 3, hardware sales were down from the previous year. Continue reading Xbox 360 Tops Sales Charts for 27th Consecutive Month

Gaming Takes Physical Therapy Program to the Next Level

At the Children’s National Medical Center in Washington, DC, doctors are taking a new approach to pain therapy. Patients are encouraged to be active through the use of interactive video gaming consoles such as the Xbox 360. This new type of therapy allows doctors to track data and progress of patients, while the children are physically and mentally stimulated in order to improve their health. Continue reading Gaming Takes Physical Therapy Program to the Next Level

DECE GM Answers Questions About Future of UltraViolet

Mark Teitell, GM of the Digital Entertainment Content Ecosystem, spoke recently during a Home Media Magazine UltraViolet presentation. Teitell says we should expect a marketing push this year and suggests there will be increased transparency involving the number of titles within the 12 million-plus UltraViolet accounts. During a Q&A session, he also addressed the status of UltraViolet’s Common File Format and in-home disc-to-digital efforts. Continue reading DECE GM Answers Questions About Future of UltraViolet