Google Unveils Thinner Nexus 7 Tablet with Hi-Res Screen

Google unveiled a new thinner version of its Nexus 7 tablet yesterday, this one also made by ASUS, featuring a 1920 x 1200 screen and pixel density of 323 ppi. The CPU has moved up to a 1.5GHz quad-core Qualcomm S4 Pro paired with an Adreno 320 GPU and 2GB of RAM. The 7-inch tablet also features the updated Jelly Bean 4.3 operating system. The new Android OS offers support for multiple users with restricted profiles and Bluetooth LE for pairing with wireless accessories. Continue reading Google Unveils Thinner Nexus 7 Tablet with Hi-Res Screen

Review: Nokia Lumia 1020 Windows Phone with 41MP Camera

We recently reported that Nokia unveiled its Lumia 1020 Windows 8 smartphone, with its most notable feature, a 41-megapixel camera. The ultra-high resolution surpasses most, if not all, smartphone and point-and-shoot cameras. In its thorough hands-on review, The Verge describes the 1020 as a decent device that is awkward to handle and short on third party apps, but its performance and camera may make up for any shortcomings. Continue reading Review: Nokia Lumia 1020 Windows Phone with 41MP Camera

Google Serves Quarter of Internet Traffic in North America

About 25 percent of North American consumer Internet traffic is served by Google, more than that of Facebook, Netflix and Instagram combined, an increase from 6 percent three years ago. Estimates are that the majority of Google’s traffic is from YouTube — the rest involving searches, analytics, and advertising. To deal with the increase in Internet traffic, the company has data centers in the Americas, Europe and Asia, and has other distribution strategies. Continue reading Google Serves Quarter of Internet Traffic in North America

Machinima Moves Closer to Becoming Online Pay TV Service

Machinima is the latest Internet company to attempt to launch an online TV video service. The company is looking to develop and license content, and operate as an over-the-top video subscription service, bypassing traditional pay TV providers. In 2012, Google led a round of investment with $35 million. Machinima is attempting to raise additional funds, and has recently started talks with studios for producing original content. Continue reading Machinima Moves Closer to Becoming Online Pay TV Service

Watching Online Video Becoming an Interactive Experience

The experience of watching most online videos has so far been as passive as watching TV. However, several startups are developing new ways of creating interactive videos. These videos give the viewer the ability to select questions for an interview, change the course of a music video, or engage socially with video content. Some also provide content creators with a range of tools to embed websites and layer other content straight into the video. Continue reading Watching Online Video Becoming an Interactive Experience

Netflix Makes History: Digital-Only Shows Earn Emmy Noms

Yesterday marked a new milestone in media history when original Netflix programs “House of Cards,” “Arrested Development” and “Hemlock Grove” became the first digital-only television shows to be nominated for Emmy Awards. “House of Cards” earned nine nominations, including one for Outstanding Drama, while “Arrested Development” received three noms, including one for Outstanding Lead Actor in a Comedy Series for Jason Bateman. Horror series “Hemlock Grove” got two nominations. Continue reading Netflix Makes History: Digital-Only Shows Earn Emmy Noms

Audiam Finds New Ways to Pay Indie Musicians via YouTube

“Love Doctor,” a two-minute acid jazz instrumental is used in about 1,500 YouTube videos that do not pay for the rights to do so. The composer, Scott Schreer, has been working with New York startup Audiam in an effort to share in the advertising revenue associated with the videos. While serving as the Audiam test case, “Love Doctor” and Schreer’s library of 1,700 songs are generating about $30,000 per month for their use on the video site. Continue reading Audiam Finds New Ways to Pay Indie Musicians via YouTube

Fullscreen Launches Creator Platform for YouTube Producers

Digital media firm Fullscreen — which hosts more than 15,000 YouTube channels with 200 million subscribers and 2.5 billion monthly views — has launched a suite of apps designed to help content creators monetize videos through search engine optimization and partnership facilitation. The new Fullscreen Creator Platform also includes analytics tools for insight into audience behavior. In addition, Fullscreen has announced a free iOS app for tracking video performance from phones (Android coming soon). Continue reading Fullscreen Launches Creator Platform for YouTube Producers

Shift in Consumer Demand: Should Studios Emulate Pirates?

Hollywood studios are reexamining traditional distribution models in an era of piracy enabled by digital technologies. Today’s media savvy consumers have evolving expectations regarding how they discover and share music, video content and games, thanks in part to new cloud-based technologies, streaming media services and sophisticated social tools. Some media companies are even considering the idea that models popular with pirates are worth imitating. Continue reading Shift in Consumer Demand: Should Studios Emulate Pirates?

Minecraft Enjoys Global Success, Inspires Indie Developers

“Minecraft,” created by Markus Persson four years ago, has become one of the world’s most popular video games. Its 22 million users make it three times more popular than “World of Warcraft.” The virtual world’s simple gameplay provides users with creative freedom, offering Lego-like blocks to build basic structures that can be later transformed into palaces. It is also giving other game developers the idea that a successful video game can be made independently. Continue reading Minecraft Enjoys Global Success, Inspires Indie Developers

Machinima Looks to Turn Game Re-Streams into Big Business

Video game “re-stream” is a popular video genre on YouTube where gamers post recorded video of their gameplay, sometimes accompanied by voice-over commentary. One of the most popular channels is Machinima, which is looking to transform itself from a YouTube channel with billions of monthly views to a real media company. It may be the future of television, so long as Machinima, and others like it, can overcome copyright issues and create a sustainable model. Continue reading Machinima Looks to Turn Game Re-Streams into Big Business

Online Video Trends: Tips for Increasing Viewer Engagement

Social TV startup SimulTV launched a video viewing app last month for tablets and the Web. According to a soon-to-be-released study from the startup, online video engagement is on the rise. The top 200 YouTube channels, very few of which come from major brands or media entities, have thus far published nearly 187,000 videos that have generated 144 billion views, 520 million comments and a billion “likes.” Leading areas include gaming, entertainment and comedy. Continue reading Online Video Trends: Tips for Increasing Viewer Engagement

Google Leads in Mobile Ad Revenue, Facebook on the Rise

Google earned more than half of the $8.8 billion spent on global mobile Internet advertising in 2012, according to eMarketer’s first study on worldwide digital and mobile advertising. Google took in nearly one-third of all digital ad dollars spent worldwide. The market research firm notes that Google earned $4.61 billion in mobile Internet ads last year, three times its 2011 earnings. This year’s total mobile revenues are estimated to be up 92.1 percent to $8.85 billion. Continue reading Google Leads in Mobile Ad Revenue, Facebook on the Rise

NCTA Cable Show: Comcast Unveils X2 Cloud-Based Platform

During the NCTA Cable Show this week in Washington D.C., Comcast CEO Brian Roberts unveiled the X2 cloud-based entertainment platform that will enable Xfinity TV subscribers to access live and on-demand television programming, online video, personalized recommendations and apps across platforms including computers, smartphones, tablets and TVs. The company has also upgraded its current X1 platform with a new “Send to TV” feature that allows users to send Web content to their set-top box. Continue reading NCTA Cable Show: Comcast Unveils X2 Cloud-Based Platform

Talk Shows are Making the Transition to Mobile Programming

The growing popularity of streaming services such as Netflix, Roku and Apple TV have led to older audiences becoming more comfortable with the on-demand approach to viewing traditional television content on devices other than their TV sets. As a result, producers of Web-based programming are hoping that inexpensive Internet talk shows will help with this online transition for new viewers as well as consumer-brand advertisers. Continue reading Talk Shows are Making the Transition to Mobile Programming